Rewards Easter Egg Hunt

Andy Prevett Designs

British Gas. Bringing loyalty to life with AR

In 2019, I worked as part of the design team building out the world’s first ever loyalty reward game experiences using augmented reality for British Gas Rewards.

Wilbur the Penguin holding an easter egg.
Brand
British Gas
Year
March – April 2019
Role
Branding, UX & UI
Deliverables
Email, App, Social and Web

Challenge overview

In April 2019, British Gas Rewards launched one of the world’s first ever loyalty reward experiences using augmented reality. For the project, I worked as part of the design team building out the features of the game, the user experience and the overall creative and branding identity for the AR game.

The Rewards programme had proven to be successful with customers. However, there was a desire to drive more tactical engagement within Rewards whilst driving buzz and participation. This meant we needed to create an engaging experience for Rewards customers that also encouraged new sign-ups as well. We landed on a gamified competition to win instant prizes ranging from a holiday to Amazon Echo Dots.

Animated Wilbur the Penguin in Wilbur's Easter Eggstravaganza Augmented Reality game

Creative process

I worked as part of the design sprints and customer experience workshops with Spark Labs, the Rewards Marketing team and Centrica’s XR Solutions team to build out the features of the game, the user experience and the overall creative and branding identity for the web-based game.

One of the key elements to be used for the AR experience was British Gas’ then key brand ambassador, Wilbur the Penguin. I was one of the key leads on creative and working with Spark Labs, creating a suite of assets for the game and all digital customer touch points for promoting the game to loyalty and non loyalty members.

3D Wilbur the Penguin with Easter egg Easter Egg Hunt promotion in portal and on social media

The Outcome

The game saw a huge number of active members engage and has been one of the best campaigns for converting non-members to join the loyalty programme. Due to the success of this game, I took the creative lead on developing future games and retention experiences for Rewards.

Playing the Augmented Reality game on a smartphone

257k

visits to Rewards portal

176k

unique game plays

308k

customers who had increased engagement with the brand overall